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Objects in Apple’s Vision Are Closer Than They Appear


After years of rumors and speculation, Apple finally took the wraps off its virtual reality headset this week. Apple Vision Pro debuted at the company’s major developer conference in Cupertino, California. The new headset allows the viewer to enjoy a fully immersive experience or include a bit of their visual environment to blend the real world and virtual elements together. It’s an impressive feat of engineering. When it goes on sale next year for $3,500, Apple hopes it will serve as its next big platform for app developers—and the usefulness of the apps that end up on the Vision Pro is what its success or failure will really depend on.

Our Lauren Goode got to try out the headphones and she tells us all about it. We also welcome WIRED product writer and reviewer Brenda Stolyar to the show to review all the other updates Apple announced at its Worldwide Developers Conference, including new Macs and new software features coming to iPhones, Macs, Apple Watches and iPads.

Show notes

Read Lauren’s hands-on (face?) review of the Apple Vision Pro. Read Brenda’s overview of the new features coming to macOS. Boone Ashworth asks if people really want to wear VR headsets. We also have a roundup of all the big WWDC announcements. Khari Johnson looks at why Apple hasn’t talked about GenAI this week, even though it’s the hottest topic of discussion in Silicon Valley right now.

Recommendations

Brenda recommends watching them all The wonderful Mrs. Maisel on Amazon Prime Video. Lauren recommends a technical website for outdoor users, DC Rainmaker. Mike recommends the book The rest is noise by Alex Ross.

Brenda can be found on Twitter @bstoly. Lauren Goode is @LaurenGoode and @laurengoode.bsky.social. Michael Calore is @snackfight and @snackfight.bsky.social. Bling main phone line at @GadgetLab on Twitter. The show is produced by Boone Ashworth (@booneashworth, @boone.bsky.social). Our theme music is Solar Keys.

How to listen

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